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- # all comment lines are preceded by a '#' character
- # Blank lines are permitted but not necessary
- # (Just make sure you don't have any spaces or tabs in them)
- # The launcher automatically detects your display resolution
- # This file can be edited and re-read by the dock at run-time
-
- # First the program needs the bitmap size (they must be square,
- # so enter the length of one side). The default is 48. You
- # must provide your own bitmaps if you want to use a different
- # size. Regular windows icons are 32x32.
-
- 48
-
- # Next you need the name of the editor you want by default
-
- c:\windows\notepad.exe
-
- # Then you put the programs you want in the dock just as you would
- # run them from the command line.
- # The next line will be the path+name of the .bmp file you
- # want to use as the icon for that application.
- # The .bmp files are currently 48x48 but this should be customizable soon.
-
- # You can put as many as you want in the dock, but of course only
- # so many of them can be shown. a 1024x768 display holds up to 16
- # icons of the default size (48x48)
-
- c:\windows\launcher.exe
- c:\windows\launcher\launcher.bmp
-
- c:\windows\control.exe
- c:\windows\launcher\controlp.bmp
-
- c:\windows\cardfile.exe
- c:\windows\launcher\cardfile.bmp
-
- c:\windows\notepad.exe
- c:\windows\launcher\notepad.bmp
-
- c:\windows\pbrush.exe
- c:\windows\launcher\pbrush.bmp
-
- c:\command.com
- c:\windows\launcher\doswind.bmp
-
- c:\windows\clipbrd.exe
- c:\windows\launcher\folder.bmp
-
- c:\windows\calendar.exe
- c:\windows\launcher\calendar.bmp
-
- c:\windows\terminal.exe
- c:\windows\launcher\modem.bmp
-
- c:\windows\sol.exe
- c:\windows\launcher\sol.bmp
-
- c:\windows\write.exe
- c:\windows\launcher\edit.bmp
-
- c:\windows\system\sysedit.exe
- c:\windows\launcher\sysedit.bmp
-
- c:\windows\progman.exe
- c:\windows\launcher\progman.bmp
-